The description on Unbound Ailments and Awakened Unbound Ailments was changed sometime after 3. Contents 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4. Now has a 140% Cost and Reservation Multiplier (previously 120%). Impending Doom. Supported Skills have (35–54)% increased Duration of Ailments on Enemies. Act2: - Kill all Bandits - Take Herald of Agony and Blood Rage Act3: - Take Despair and Grace - Once you have a 4-Link go PConc + Onslaught + Volley + Unbound Ailments - Take Plague Bearer, it's insane - Do the "Fixture of Fate" Quest in the Library to get Wither, Spell Totem, Shield Charge, Faster Attacks and Ballista Totem - Use Spell Totem. Considering the spiders have 100% chance to poison, and that their poisons will last 10 seconds without, 18 seconds with : is Unbound. - Awakened Gems (Burning Damage and Unbound Ailments) - Watcher's Eye (#% to Damage over Time Multiplier while affected by Malevolence) - Cluster Jewels Large: Prismatic Heart / Burning Bright / Disorienting Display Medium: Blowback / Cooked Alive - Wasting Affliction Leveling: Leveling gems and trees are in the video. Version history. Intelligence based Support gem. *note - Elementalist turns all damage into ignite. Kolo56 • 2 yr. 9 gem info announcement doesn't have that part added. Deadly Ailments gives more damage for ailment builds since that's what it's made for, but there are plenty of DoT builds that don't use ailments, and Swift Affliction can be good with those. 5% increased Damage over Time This is a Support Gem. (Footage is from 3. Pretty much the only thing you can do to increase Skitterbot shocks is Unbound Ailments, which brings it to around 23-24% shocks Can't use that because they don't hit. Awakened if possible. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1% increased Chill Duration on Enemies Supported Skills deal 0. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). Rapid Decay Support has been renamed Swift Affliction Support. #2 : All Bite And No Bark. Yes, the shock effect is increased. Anywhere they fit. Unbound Ailments Support is a Support gem that grants increased duration, more damage, and increased effect to ailments. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. Corrupt them to Level 21 once they hit Level 20. If you don't mind the gem swapping playstyle, this is an option as well. This is probably because unbound ailments gives the most “Total DPS inc. 35The other links are known: infused channeling, awakened void manipulation, awakened added chaos, unbound ailments. Kolo56 • 2 yr. 1% 品質追加效果. It is highly recommended you get 1 white socket and 2 Green, 1 Blue on the helmet, as you can swap from Increased Duration, to unbound ailments for more boss Dps. Build Cost - High Budget: +50 ex (I didn't spend 50 ex but just to be safe putting this one to high budget category. Compared to the nerfs to other gems this alongside a. . 3%. Most of the people choose Cruelty over Unbound Ailments. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. The hit with a Cruelty-supported skill grants you the Cruelty buff, which will be taken into account on calculating ailments resulting from a skill hit, because ailments have their own independent damage calculations and technically share only the base damage with the same skill's hit effects, even if the hit and ailment components would both. Awakened Spell Cascade Support (72) AoE, Spell, Support. And Rory also stated that Unbound Ailments cannot support Skitterbots because they don't hit! So it seems that the 24%. I'd expect Unbound Ailments to increase the shock percent. Awakened Unbound Ailments Support. It will still last. If it's intentional, they should be listed somewhere as not-supported. g. Energy Shield Mastery. Remember folks, whenever you're making a bleed/poison/ignite build, you should balance your DPS with ailment duration--having a super high DPS ailment that has a short duration is only useful if you can repeatedly. If you prefer more movement speed regular srs if you want 2 (5 with ashes 30Q)more skulls for more dps get a divergent one. Unbound Ailments Support - makes your Ignite last much longer and deal more Damage. 3 from Beacon of Ruin, 0. -30% to Fire Resistance. Level 94 Hybrid Lightning Conduit Trickster 3. Cannot modify the skills of minions. 15% increased Duration of Ailments on Enemies. 9 gem info announcement doesn't have that part added. Combustion Support Fire, Support Icon: i Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that hits enemies. To take a consistent amount of cold damage, I equip a minimum power charge ring, then weapon swap to Replica Tulfall ( Take 500 Cold Damage on reaching Maximum Power Charges ) and a +2 minimum power charge shield. Poison” of the three gems, but it turns out that stat is only useful for boss killing, not map clear. Cost & Reservation Multiplier: 140% Requires Level 18 Supports any skill that hits enemies. 5% increased Chaos Damage. Posted by Evia1 on Sep 2, 2021, 12:14:35 PM. You get back a ring slot, and gain more damage. I'd also like to suggest that you use blastchain mine support instead of high impact mine. 9 gem info was released but I can't find any documentation on when it was changed to say ". Greater Volley Support is a support gem that adds additional projectiles to a linked projectile gem, similar to Greater Multiple Projectiles Support (GMP). Enfeeble - Curses enemies in an. So for example scorching ray now should be scorching-increased burning-cd-efficiacy-ele focus-empower. So let's get into the main skill a little bit. You won't benefit from pride a lot because the range is tiny, same goes for banner. Unbound Ailments Support is a support gem that grants increased duration, more damage, and increased effect to ailments. It does not grant a bonus to your character, but to skills in sockets connected to it. Burning Arrow >> Elemental Damage with Attacks >> Burning Damage >> Deadly Ailments >> Unbound Ailments >> Greater Multiple Projectiles (Clear) // Swift Afflication (Single Target)1x Unbound Ailments Support; 1x Inspiration Support; 1x Immolate Support; 1x Ice Bite Support; 1x Innervate Support; 1x Fire Penetration Support, Cold Penetration Support, or Lightning Penetration Support; 1x Replica Bitterdream; The resulting Immolate, Ice Bite, and Innervate Gems are level 10, all the others are level 1. Defiance Banner. Thank you, that's good to know. Toxins-Melee. Because this flask gives Onslaught, you can finally replace Onslaught Support with Unbound Ailments Support. 5% increased Effect of non. Supported Skills deal (20-34)% more Chaos Damage. Chaos-Multistrike-Unbound. Swift affliction might be better than unbound ailments because of this, this does however halve poison duration and makes frequent casting more important (less total damage per poison) POB has a bug with Impending Doom and gem levels, most increases like Empower or the Curse Mastery do not work in game since Impending Doom is a support gem (see. 5% to. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. 0d. EK - Lesser poison - unbound ailments/deadly ailments Use a bladevortex on an extra 4-6 link for extra single target damage Start using frenzy - onslaught - attack speed after lvl 16-18 Right click and kill stuff with poet pen ek Without poet's pen, use EK - LEsser poison - Deadly ailments + unbound ailments on a 4 link for clearAwakened Unbound Ailments Support. Edit: Apparently the increased effect portion of Unbound Ailments is mostly useless for freeze. Convinced this assignment is. 3. 20/20 Skitterbots + 20/20 Unbound Ailments = 25. Instead, go through your portal that you placed earlier and go to the right this time towards the Ossuary. Deadly Ailments Support. Furthermore, Malevolence will scale with % increased effect of non-curse Ailments. 2: claws could be the only weapon type that scales with this skill gem. Players. Trade . Quote this Post. Awakened Deadly Ailments SupportSupportIcon: iLevel: (1-5)Cost & Reservation Multiplier: 130%Requires Level 72Supports any skill that hits enemies. Assume base 8s poison duration, with temp chain it becomes 16s, effectively double your DPS but only after 16s of ramping up. Awakened Unbound Ailments Support. 5% increased Elemental Damage This is a Support Gem. This construct is arranged by skill. 3. Awakened Unbound Ailments. Swift Affliction Support - Much more Damage over Time, but less Ignite Duration. So Poison builds would want unbound, and ignites wouldnt care as much so deadly ailments are better since it has higher dmg multiplier i believe. So in fact for poison SRS the damage increase will always be the same. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. Unbound Ailments is used to gain a lot of lightning ailment effect, Increased Area of Effect and Chain increase effective range and coverage. 75 sec Critical Strike Chance: 6. Flask: Starlight Chalice 50% greater Your critical strikes' non-damaging ailments' effects. 13. Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence (Flask) Taste of Hate - a defensive Flask that reduces the Physical Damage you take by converting part of it into Cold Damage. It now grants 25% more Damage over Time for supported skills at gem level 1 (up from 20%) and 44% more Damage over time at. Unbound ailments gives more effect and duration to our ailments Brand Recall - Arcane Surge - Flame Dash Arcane Surge and Flame Dash linked to Brand recall gives us access to an easy arcane surge as we will be constantly recalling our brands CWDT - Vortex - Enfeeble - Spell CascadeMove your aura setup into your shield and run Skitterbots - Unbound ailments - Malevolance. Corrupted Blood cannot harm you. 6) Damage With Ailments – Deadly Ailments, Unbound Ailments 7) Chaos Damage – Void Manipulation, Added Chaos Damage, Passive Tree 8) Projectile Damage – Pierce, Slower Projectiles, Passive Tree 9) Poison Damage – Poison, Vile Toxins, Passive Tree Unbound Ailments Support is a support gem that grants increased duration, more damage, and increased effect to ailments . Awakened Unbound Ailments Support Support. Premium Powerups Explore Gaming. Unless a passive says " Minions Have X% Increased Effect of Shock" or " Minions Have X% Increased Effect of Non-Damaging Ailments", it won't affect skitties. The poe ninja sheets you saw probably just had more than needed or didn't have ailment effect on amulet. It does not grant a bonus to your character, but to skills in sockets. Using unbound ailments lets your poisons have 20secs or so duration which buffs the POB numbers. With natural Pathfinder’s flask uptime and ailment immunity Coralito’s always working giving over 30% of damage permanently. Use Faster Attacks Support as your 5L until you get United In Dream. Level: (1-20) Cost & Reservation Multiplier: 140% Requires Level 18 Supports any skill that hits enemies. Awakened Unbound Ailments Support Awakened Unbound Ailments Support Support Icon: U Level: (1-5) Cost & Reservation Multiplier: 120% Requires Level 72 Supports any skill that hits enemies or inflicts ailments (55-69)% increased Duration of Ailments inflicted with Supported SkillsEle hit-GMP-Faster Attacks-Unbound Ailments-Elemental Proliferation Currently not sure on a 6th link. Awakened Version increases the Gem level of Spark which is very desirable. When levelling you can use Combustion until your Chance to Ignite hits 100%. Therefore, I put Anomalous Arctic Armour - Enhance - Elemental Proliferation - Unbound Ailments in the build. 15% increased Skill Effect Duration. Unbound Ailments 140% (previously 110%) for Unbound Ailments it's worth noting that damaging Ailments got nerfed while non damaging ailments got a pretty decent buff. Even bought a 20/20 fortify gem for 30c only to discover it actually doesn't. 100% poison btw is in fact achievable for several minions. The damage increase will be the same on Guardian and Summoner. Even if you've got a solid amount of inc poison duration already (let's say 80%) it'd still be 69% more poison damage. conclusion: 1: make this skill gem also usable while weapons are equipped. Sports. . Chaos Orbs. Elemental Focus Support - It makes Spark unable to inflict Shock, which it cannot do anyway. Awakened Unbound Ailments SupportSupportIcon: ULevel: (1-5)Cost & Reservation Multiplier: 110%Requires Level 72Supports any skill that hits enemies or inflicts ailmentsPer 1% Quality:1SuperiorSupported Skills have 0. Skill functions and interactions. Vaal Grace. Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making their effect reoccur when cast. Discharge (21/23 or 21/0) - Awakened Deadly Ailments - Awakened Burning dmg - Anomalous Combustion - Awakened Unbound Ailments - Ignite Proliferation Scorching Ray - Spell totem - Multiple totems Storm Brand - increased critical strikes - Hextouch support - Flammability Flame Dash - Infernal Cry - Enduring Cry - Second. 9 gem info announcement doesn't have that part added. Lethe Shade. Awakened Unbound Ailments Support has been added to the game. Deal 10% more Chaos Damage to enemies which have Energy Shield; Curse Mastery +20% chance to Ignite, Freeze, Shock, and Poison. It does not grant a bonus to your character, but to skills in sockets connected to it. Doom Blast now has an added damage effectiveness of 100% (from 50%). Over time, Bleed deals damage based on the base damage of the hit that caused Ailments. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 覺醒版本可透過擊倒釋界或在釋界的試煉中掉落. Use Unbound Ailments as needed on OoS for max shock, but if you have enough to get there, use a damage link. Cold to Fire Support - Half of the Cold Damage is converted to Fire, you also gain a lot of Cold Damage as Extra Fire Damage. +20% chance to Ignite, Freeze, Shock, and Poison Cursed Enemies. Since poison's dps scales directly on duration, the 'more damage' as well as the 'increased ailment duration' both help out your total poison dps pretty well. Deadly Ailments specifically increases ailment damage, Swift Affliction works with any type of damage over time. Ignite, chill, freeze, shock, scorch, brittle, and sap are collectively referred to as elemental ailments. 2 Quest reward 4. I personally am running withering touch, multistrike and feeding frenzy to juice my hoag as much as possible, but I am considering Inc duration over multistrike. Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports any skill you use to hit enemies yourself. Additionally, the attack speed penalty from Vicious Proj is not as. Cannot modify the skills of minions. Name. Icon: v. ago. Unbound Ailments Support - Poison deals more Damage and lasts much longer, which is good since it stacks. Name. Evasion Mastery. These skills don't apply an ailment. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). If you don't have a 6 link and a white socket you may use 1 green and 1 red and swap out and in multistrike with melee splash. Unbound Ailments Support 1 link - Power Siphon 1 link - Smoke Mine 1 link - Enduring Cry 1 link - Withering Step Level 24 6 link - Blade Blast Spellslinger (Act 3 - Lost in Love - Clarissa) Lesser Poison Support Deadly Ailments Support Unbound Ailments Support Void Manipulation Support An ailment is a detrimental effect associated with one or more damage types. Per 1% Quality: 1 Superior Supported Skills deal 1% increased Chaos Damage Supported Skills deal (40-44)% more Chaos Damage Supported Skills deal 25% reduced Elemental. Unbound Ailments Support - Poison deals more Damage and lasts much longer, which is good since it stacks. If instead I add 54% effect in custom mods (same words as unbound ailments), shock goes to 27%. Supported Skills have (56-64)% increased Duration of Ailments on Enemies. Absolutely. Unbound Ailments Support is a Support gem that grants increased duration, more damage, and increased effect to ailments. Unbound Ailments vs Swift affliction : pretty much 100% of players are running unbound Ailments on their 6 link setup (which gives 35% more damage with ailments and 55% increased duration. Bonechill increases chill effect from 11. Requires Level 72. Bow 6L: Burning Arrow - Greater Multiple Projectiles - Deadly Ailments - Unbound Ailments - Elemental Damage with Attacks - Burning Damage - Trade Greater Multiple Projectiles for Swift Affliction on boss Body 6L: Empower - Summon Ice Golem - Summon Chaos Golem - Summon Lightning Golem - Summon Flame Golem - Summon. Supported Skills deal (20-22)% more Damage with Ailments. Every third time you use a supported attack, that use of the skill will be more powerful. Step 5: Level 27. ) - Elemental Proliferation (affects duration, and spreads elemental ailments, which Chill is. Last edited by FarmerTed on Dec 21, 2017, 5:38:27 PM. Vile toxins, poison duration is a trap. Remove: Swift Assembly Support, Charged Traps Support,. Replica Bitterdream Shadow Sceptre Sceptre Quality: +20% Physical Damage: 34. Running bleedstorm with crimson dance and using awakened unbound ailments in game I've noticed a big uptick in damage with it, I think increasing the duration increases the number of ticks paired with swift affliction forcing the increased number of ticks into a shorter time. They technically can, but Unbound Ailments was changed to have only increased effect for non-damaging ailments, and instead give a direct damage modifier to damaging ailments,. I'd also like to suggest that you use blastchain mine support instead of high impact mine. For the awakened variant, see Awakened Greater Multiple Projectiles Support. Life: 3,660 107%. Just to get that huge shock effect for my other skill. When purchasing this product you will get a service. PSA: Deadly Ailments will not work with Scorching Ray, ED, or Blight. Divergent Unbound Ailments Support. Just make. (Monsters have #% chance to Avoid Elemental Ailments mod is annoying but still doable. Cobra Lash is the main skill for this build. Path of Exile Wiki editing functions. Innervate Support Lightning, Support, Duration Icon: K Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports any skill you use to hit enemies yourself. That's for maximizing the effect of the spiders in both cases. This item can be acquired from the following monsters: Al-Hezmin, The Hunter; Baran, The. Modifiers [| ]. Elemental Penetration Support has restrictions on where or how it can drop. . You can also use Storm Brand to Shock bosses instead, you'll just have to cast Assassin's Mark manually, and it'll be worse for mapping. ago. Unbound Ailments Support - Ailments last much longer, have increased effect, and deal more Damage [UTILITY] various gems: Desecrate - creates corpses which are really important during boss fights where you typically lack in. For Uber Lab enchant: 40% Toxic Rain damage if not running 6L Herald or using Coming Calamity. Unbound Ailments reduces the threshold of shock by increasing its effect. You already noted the unbound ailments change. - Enlighten level 3 + Blasphemy + Despair + Temporal Chains - Whirling Blades + Faster Attacks - Plague Bearer level 21, Withering Step, Vaal Blight輔助的技能造成 (10 to 19)% 更多異常狀態傷害. I used AW - Multi - Awakened Unbound - Vicious Projectiles* - Minion Damage -. Icon: i. - Avoid Elemental Ailments Maps (Can be done, but 80% avoidance means you have to hit on average 5 times, until one ignite is applied) GEAR. Switch out Multistrike for Melee Splash when clearing maps. Use it as your movement key. These builds are recommended to. Added Chaos Damage is a support gem that adds chaos damage to hits made with the linked skill. This hit to a player triggers Vengeance. damaging ailments cannot have their effect increased. The interaction being Unbound Ailments and Skitterbots has been up in the air for some time now due to conflicting reports from devs and Path of Exile genera. Thanks for the thread, I'm starting to think these gloves and scaling a good amount of ailment effect is gonna be absolutely nutty for dmg and ehp. way better than Deadly Ailments, without a downside (and with a lower mana mult). However, one of the biggest strengths of Caustic Arrow is that it has 2 alternative ways of getting Wither, opening up a Support Gem Slot for Unbound Ailments Support. - Unbound Ailments (affects duration and effect of non-damaging ailments, which Chill is. Golems 5/6L. Corrupted Blood cannot harm you. It gives us +2 pierce projectiles, which basically carries the clear. or applies ailments" just the 3. Deadly Ailments lowers hit damage but gives a huge damage multiplier for damaging ailments. It is also worth noting that a part of the 14% lacking more multiplier is replaced with 30% shock effect -- with the 20% elementalist shock we applie thats a 6% more multiplier, which means the actual damage loss is only 10%. Cost & Reservation Multiplier: 140%. Sporeguard Sporeguard Saint's Hauberk Armour: (1329-1736) Energy Shield: (228-297) Movement Speed: -5% Requires Level 67, 109 Str, 94 Int Trigger Level 10 Contaminate when you Kill an EnemyHi, Looking around in PoB today, I noticed Unbound Ailments was a substantial amount of DPS for my Arakaali build. Vortex > Unbound Ailments > Lifetap Second, there is a Frostbolt setup with cast-when-damage-taken which will occasionally fire out projectiles for vortex to consume for increased vortex coverage. Elder mod "Gems are supported by level XX Poison" is also extremely important, it is a. 92 mana compared to 21. Supported Skills now deal 80% less Damage with Hits (previously 10%). Vengeance hits surrounding enemies and with a bit of lightning damage, it can shock other enemies because of Rashkaldor's Patience. 3. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. 6) Damage With Ailments – Deadly Ailments, Unbound Ailments 7) Chaos Damage – Void Manipulation, Added Chaos Damage, Passive Tree 8) Projectile Damage – Pierce, Slower Projectiles, Passive Tree 9) Poison Damage – Poison, Vile Toxins, Passive TreeAwakened Unbound Ailments. 37 from inpulsa, 0. 5 to 10)% 敵人身上異常狀態時間. Supported Skills deal (10-19)% more Damage with Ailments. Deadly Ailments Support. Now, supporting Cruelty to a mixed skill (Flameblast, Explosive Arrow, Divine Ire. Increases and Reductions to Projectile Speed also apply to Damage with Bows. so uncheck "is the enemy shocked" and manually multiply the dmg by 1. Anomalous Unbound Ailments Support. Linking Summon Skitterbots to Unbound Ailments Support or its awakened variant Awakened Unbound Ailments Support will increase the effect of the shock and chill placed on nearby. Ailment supports apply to poison damage you do, but not dot damage from ED. Level: 1–20. Damage-Added. Can be scaled with ailment effect through Unbound Ailments Support as well as ailment effect on boots, helmet, and shield. The description on Unbound Ailments and Awakened Unbound Ailments was changed sometime after 3. I really like the idea of Divergent Innervate in the boss shocker, though, so that might be an idea I will yoink with your permission (and if I can. Get bigger shields where possible. Awakened Deadly Ailments Support is the awakened variant of Deadly Ailments Support obtainable in maps . Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. 3% More from Bone chill > 5. . Currently almost all poison impending Doom Builds are using temporal chains in their six link. Using Unbound Ailments and Deadly Ailments supports to go full-DOT dmg, with 40% more total DPS. Inspiration aids in managing mana (opt for Divergent if mana sustains is required). FYI - Unbound Ailments does not increase the cold damage Creeping Frost will deal, because it's damage over time component is not an Ailment. This. Forum discussions with the word (s) "ailment" in the title: ailment of his own. I personally am running withering touch, multistrike and feeding frenzy to juice my hoag as much as possible, but I am considering Inc duration over multistrike. 增加 (25 to 44)% 异常状态持续时间. Requires Level 8. This is how your Gem setup should look like before entering Maps: *Armour: Seismic Trap - Awakened Unbound Ailments Support - Advanced Traps Support - Trap and Mine Damage Support - Awakened Deadly Ailments Support - Empower Support. Shock is an Elemental Ailment. Infused Channeling vs. Awakened Deadly Ailments Support - provides a massive boost to damage over time. GearWith unbound ailments 54% ailment duration this will be a lot smoother and easier. 38 more damage multiplier, while this works for the regular DPS calculation its wrong for bleeds, due to the limited number of active bleeds. Deadly Ailments - More damage. In addition to other sources of Damage over Time, it now affects damaging Ailments inflicted by supported skills, and reduces their duration. Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 38 Supports any skill that hits enemies. So far there are a few paths, tornado shot is a clear winner for mapping, and barrage for single target For your chest which will be dendrobate you want Tornado Shot/Barrage and Added Chaos with Ranged Attack Totem + GMP + Unbound Ailments In your quillrain or any 4-link you will want Tornado Shot/Barrage with GMP, Added Chaos,. Awakened Minion Damage Support provides generic damage for minions. 530K subscribers in the pathofexile community. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). If you find 3% anywhere on the tree it becomes 20% chill). This gem was added as part of the Damage-over-time pass, and seems to be being balanced around that pass. Guide posted - - 0:38How to Play - 1:06Skills - 2:24 - I co. Since poison's dps scales directly on duration, the 'more damage' as well as the 'increased ailment duration' both help out your total poison dps pretty well. So before with Divergent Melee Splash you do ~500k per spider and Hydrosphere doubles that. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. 5% increased Elemental DamageSupported Skills have 0. Unbound Ailments Support; Plague Bearer; Withering Step; Ice Trap. It does not grant a bonus to your character, but to skills in sockets connected to it. 2% more poison damage. Skill functions and interactions. Bleed, poison, and ignite are damaging ailments. CWDT > Frostbolt > Greater Multiple Projectiles > LifetapGem Setup: Cyclone (Divergent) - Cast While Channelling (Awakened) - Detonate Dead (Anomalous) - Unbound Ailments (Awakened) - Elemental Focus (Awakened. 5) to (116-139. Cold Snap has higher default chill effect and gives frenzies, but Siphoning Trap can match and exceed it with quality + Unbound Ailments and give you sustain as well. During mapping you often have hundreds of poisons applied already and don't need extra duration. Cost & Reservation Multiplier: 140% Requires Level 18 Supports any skill that hits enemies. . Advanced Traps. It gives still a nice damage multiplier but its worse than Combustion or Deadly Ailments even if you count the dot multi implicit on gloves. Scourge Arrow. Awakened Unbound Ailments Supports any skill that hits enemies. 3. 4 Link 1: Enlighten-Blasphemy-Enfeeble-Temporal Chains 4 Link 2: Cast when damage taken-Arc-Ball Lightning or Shock Nova-Unbound Ailments (ball lightning can be extremely laggy for the party) 4 Link 3:The first problem with ailment minions is the ailments themselves. 5% increased Damage over Time. Unbound Ailments Support Unearth Void Manipulation Support Wither Withering Step: The Siren's Cadence Act 1 Nessa: Absolution Arc Blade Vortex Blazing Salvo Bone Offering Creeping Frost Essence Drain Exsanguinate Fire Trap Flame Surge Flesh Offering Ice Nova Ice Spear Icicle Mine Incinerate Lightning Trap Manabond. Otherwise, if this is a bug, this. Unbound Ailments, Lightning Pen and Overcharge. 20/20 Skitterbots + 20/20 Unbound Ailments = 25. Fireball > Elemental Proliferation > Deadly Ailments Flame Dash > Faster Casting. That's for maximizing the effect of the spiders in both cases. 0. 65 sec Critical Strike Chance: 6. Supports any skill that hits enemies or inflicts ailments. Ruthless Support Supports melee strike or slam skills. Awakened Unbound Ailments Support. Boots: skitterbots > flesh and stone > blasphemy > enfeebleSince all DoT builds have access to: Awakened Deadly Ailments, Awakened Swift Affliction, Awakened Unbound ailments, plus other 20+% more multis, it functionally makes Critical Strike Affliction outclassed and useless. If something mentions an ailment, it ONLY effects those exact things and nothing else. Mirage Archer. Despair. Level 89 (112 passives) Eldritch Battery. Supported Skills have (35-53)% increased Effect of non-Damaging Ailments on Enemies. #1 : Viperpunk. Blood would be great in terms of utility, but one of the most ridiculous things about Bleed is its Ailments mechanic. Ailments-Vile. Version history. Additional Effects From. Supported Skills deal (35-39)% more Elemental Damage. Contents 1 List of ailments 2 Mechanics 2. However, I've read that PoB calculates this damage on the full duration of the poison stacks. If you're killing everything quickly enough that Unbound Ailments does nothing for you, it doesn't matter what you're using and you might as. dyfrgi • 20 days ago • Edited 20 days ago. Requires Level 18. small suggestion for Poisonous Concoction: usable with weapons, but doesn't scale weapon damage except maybe claw stats. 15. Convinced this assignment is. Divergent Unbound Ailments. 1. Awakened Unbound Ailments Support is the awakened variant of Unbound Ailments Support obtainable in maps. Awakened Unbound Ailments Support - Grants more damage with Ailments and a large amount of Poison duration. The Anomalous quality makes cursed enemies take increased damage from Damage over Time effects. Minions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near you Minions from Supported Skills take (15-24)% less Damage Minions from Supported Skills are Defensive Additional Effects per 1% Quality: Minions from Supported Skills have 0. PoEDB provides things come out each league, as well as items, uniques, skills and passives. It gives still a nice damage multiplier but its worse than Combustion or Deadly Ailments even if you count the dot multi implicit on gloves. Chain should be kept at Level 1 for lower Dexterity requirements!Unbound Ailments Support - increases the damage you deal with Ailments: Deadly Ailments Support - same as above : Swift Affliction Support - increases your Damage over Time: Maim Support - increases Physical Damage dealt and Maims enemies slowing them down [DPS] Ancestral Protector and Vaal Double Strike:Awakened Unbound Ailments 6/20 - 60% Divergent Bonechill 21/20 - 55% Helm w "of Shaping" - 12% Jewel w non-damaging ailments effect corruption - 5% Abyss jewel w effect of cold ailments - 15% Look like any gear don't change actual number, only gems (I tried on/off Skitterbots between each tests, tried change instance - do nothing,. ED should be ED-rapid decay-void manip-CD/decay-efficacy-empower/decay. 14) Gear: Gem Setup: Fire Burst: Awakened Unbound Ailments - Awakened Deadly Ailments - Awakened Burning Damage - Awakened Swift Affliction - Immolate -. It only drops from maps. 0. Supported Skills deal 40-38% less Damage when Reoccurring (previously 20-18%).